The TeamSpeak 3 Server features a completely overhauled, hierachrical permissions system with the ability to dynamically create, define, and apply group permissions as you see fit. Simply use your headset or 5.1/7.1 speakers to enjoy spatial sound. Place conference hosts in front of the attendees or team mates around your own player position. Other TeamSpeak users can be virtually placed around your own audible position. The possibilities and applications of 3D sound are virtually endless with TeamSpeak 3. This creates the illusion of a sound source being placed anywhere in three dimensional space, including behind, to the left of, to the right of, above, or below the listener. TeamSpeak 3 now features fully integrated 3D sound support which allows spatial placement of sound effects and audio streams. Preferred servers are now stored as bookmarks, similar to your favorite web browser. In addition, support for multiple audio devices and outputs over simultaneously connected servers is also available. It's also possible to connect to multiple servers at once using "tabs" similar to what is found in most web browsers so now you can administer or participate in multiple TeamSpeak 3 Servers at the same time.
Thus, it will have full support for the latest G-keys from Logitech® in addition to other currently unannounced hardware manufacturers. TeamSpeak 3 was designed with cutting edge hardware in mind.
In addition, we've significantly lowered the latency (the amount of time it takes for your voice to be "heard" on the other side) compared with TeamSpeak 2 and other voice communication software solutions. Users can finally say goodbye to echo, feedback, and background buzzing noises as the evolution of quality voice communication has arrived. Featuring completely new codecs, automatic microphone adjustment, advanced noise reduction and echo cancelation, TeamSpeak 3 offers only the highest quality in voice communication. TeamSpeak 3's voice quality is truly revolutionary. TeamSpeak 3 also includes a robust cross-platform Software Development Kit (SDK) which enables full-featured voice integration within existing products or services including online games, virtual worlds, educational programs, military simulators, or any application where up to thousands of users require crystal clear, simultaneous voice communication. This allows TeamSpeak 3's native binaries to be built from the same codebase for various target operating systems.
Our engineers have re-written the code from the ground up using C++ to improve TeamSpeak's performance and compatibility. All platforms are 100% feature compatible and feature rich so regardless of which platform you use, all new features will be available across all platforms upon TeamSpeak 3's launch date.
For starters, both the Client and Server are now available as a flexible cross-platform solution for Windows (32bit and 64bit), Mac OS X (Intel and PPC) and Linux (32bit and 64bit). Our next generation TeamSpeak 3 software has been highly improved compared to its predecessors. New users and TeamSpeak veterans alike will now enjoy a completely new experience in voice communication using TeamSpeak 3's unmatched functionality and powerful new features. With over nine years of experience and leadership in the VoIP sector, our engineers have created a flexible, powerful, and scalable solution granting you the ability to customize and tailor your voice communication needs any way you desire. Not even group chat.TeamSpeak 3 is not merely an extension of its predecessors but rather a complete rewrite in C++ of its proprietary protocol and core technology. No memes, no embedded sites/videos/stream/musicplayers. And I still host 2 paid TeamSpeak server for my community :Dīut it just lacks soooo many features. But if you don't do that and use it somewhat "anonymously" then I really don't see the TeamSpeak advantage over Discord anymore. maybe other ppl give their real data and real email-adreses and link every possible account to Discord. And its way harder to avoid Facebook and Google, because they even track you through third parties/ads or via your friend or contact list.īut well. Google and Facebook know way more shit about me than that. Used 15 bots commands and logged in from country X with IP Y. And in times where ppl don't even care about facebook loses millions of real user data (real names, real adreses, real photos) then I personally are okay with the fact that some chinese company knows that I played game X at Monday and Friday from 16-22 and was in voice with user A B and C. what data? My online nickname and all the memes I posts? Good luck with selling that. But that's like the only argument ppl have against Discord.